All FAQs

AI VFX

AI-powered visual effects — compositing, simulations, impossible shots, and hybrid live-action workflows.

Topaz Astra is the best-documented upscaler for AI-generated footage in 2025. It targets the texture problem specific to AI output — the ultra-sharp, plastic…

Read full answer

For AI-generated footage, start with Artemis HQ at a 2x pass, switch to Proteus in Manual (Fine Tune) when you hit AI-specific artifacts like plasticky skin…

Read full answer

For AI-generated footage, Topaz Astra is the stronger choice: it targets the specific failure of AI video — the ultra-sharp, plasticky look models like Seeda…

Read full answer

Use Proteus, not Iris, for AI-generated footage in Topaz Video AI — then keep Sharpen at 0–20, Reduce Noise at 40–60, and Recover Detail at 30–50. Plasticky…

Read full answer

Fix plasticky AI skin in post, not by re-rolling generations: upscale the clip with Topaz Astra on invideo first, then add a tiny amount of blur, a layer of…

Read full answer

AI video looks plasticky because generation models smooth away fine skin texture — pores, micro-detail, surface variation — while over-resolving edges, so sk…

Read full answer

For upscaling AI-generated video, route the choice by source and length: Topaz Video AI — specifically the Astra model — handles longer, multi-scene AI foota…

Read full answer

For AI-generated footage, Topaz Video AI is the stronger upscaler: its reconstruction models (Proteus for manual artifact control, Iris for faces) handle gen…

Read full answer

The frames-first pipeline means generating and approving every static asset — character portraits, multi-angle character sheets, environment and prop referen…

Read full answer

AI video looks plasticky because models like Seedance 2.0 render skin with hyper-sharp, over-smoothed texture trained on studio data — it's a model-level art…

Read full answer

Yes — when your lighting and color rules are loaded into an AI agent's persistent context, it flags deviations unprompted. In one documented production, the…

Read full answer

For assembling externally AI-generated clips (Seedance 2.0, Kling, Veo, Runway outputs), DaVinci Resolve is the stronger default — its color grading handles…

Read full answer

Use AI video inpainting when the broken region is small (under ~20% of frame), motion in that area is slow or static, and the rest of the clip is keeper-qual…

Read full answer

For Kling, Seedance 2.0, and other AI-generated footage, Topaz Astra (running inside invideo) is the strongest upscaler — it's purpose-built for the plastick…

Read full answer

For Runway, Kling, and Veo footage, pick by artifact: Astra (with Starlight 2.5 as the default sub-model) for modern AI video — it has per-scene detection tu…

Read full answer

For fixing character consistency, the three tools work at different stages: Runway Aleph edits an already-generated clip in place (the only true repair tool…

Read full answer

You build a Frankenstein shot by generating the same prompt several times with identical style and character references, harvesting only the usable seconds f…

Read full answer

Style drift happens because video models are stateless: every generation starts from a blank slate with no memory of your previous shots, so each prompt's sl…

Read full answer

AI video models break on character contact because diffusion architectures predict pixels frame-by-frame with no physics engine, no skeleton tracking, and no…

Read full answer

Multi-character contact shots break AI video models because the model has to do two impossible things at once: hold two distinct character identity sheets si…

Read full answer

Illustrated or animated reference images fail because most AI video models generate in a photorealistic output space — the model translates your drawn refere…

Read full answer

The best workflow for psychedelic or dream-sequence visuals: generate several distinct interpretations of the abstract concept first and lock one as the cano…

Read full answer

Lock the location ONCE as a reusable reference, then anchor every shot in that scene to it. The reliable path: generate or scout a hero location plate, extra…

Read full answer

Unify mismatched AI clips in three grading passes: first correct every clip to a neutral baseline (matched white balance, exposure, contrast), then build the…

Read full answer

Prompt psychedelic or surreal AI video by anchoring the abstraction to one physical subject, describing the look in concrete visual vocabulary, generating mu…

Read full answer

Don't attach an animated or illustrated reference directly to your video prompt. Instead, have the AI read the colour palette and texture qualities of the re…

Read full answer

Consistent POV shots come from giving the model anchors instead of more prompt text. The methods that work: 1. Mock shot — act the POV out and film it on you…

Read full answer

You maintain consistent lighting across AI video shots by locking lighting references into persistent agent context and reusing them on every generation: 1.…

Read full answer

Image-to-video animates one uploaded image as the literal first frame of the clip — high fidelity to that frame, but no context beyond it. Reference-to-video…

Read full answer

Apply Edge Detect as a Resolve FX on an adjustment clip placed above your footage, then push it from outline to glow: increase edge blur and edge width, keep…

Read full answer

To add a cinematic glow to motion graphics in DaVinci Resolve, you can try these methods: 1. Resolve FX Glow on an adjustment clip (Edit page) 2. Edge Detect…

Read full answer

Build it on the Fusion page from a static screenshot: add a vignette, key in UI widgets with a Quick Bevel for depth, animate them with offset width/height k…

Read full answer

The Fusion page is DaVinci Resolve's built-in node-based compositing and motion-graphics environment. Instead of stacking layers, you connect nodes — merges,…

Read full answer

Animate the cursor's position along a curved B-spline path instead of straight point-to-point keyframes, then select the keyframes in Fusion's Spline editor…

Read full answer

Use After Effects if your deliverable is standalone motion graphics — UI animation, Lottie export, template-driven work — because its plugin and template eco…

Read full answer

Fusion is the stronger tool for building UI animation and screen mockups from scratch — its node-based tools handle animated widgets, cursors, scan lines, an…

Read full answer

Generate from scratch for complex or animated VFX — dynamic effects like electricity need frame-by-frame variation that video-to-video editing can't produce;…

Read full answer

Generate electricity and energy VFX from scratch with animation-language prompts — not video-to-video edits, which produce static painted-on glows. Describe…

Read full answer

Video-to-video editing fails on electricity and lightning because the edit pass is built to preserve the source footage — so the model paints the effect on a…

Read full answer

Make a bouncy pop-in in Fusion by animating the element's width and height as two separate keyframe sequences, offsetting the height keyframes 1–2 frames beh…

Read full answer

AI-generated clips composite exactly like camera footage in DaVinci Resolve — no special handling required. You add motion graphics two ways: build them nati…

Read full answer

Add the Scan Lines effect (Resolve FX Stylize) to a dedicated adjustment clip above your footage, then stack a second instance rotated 90° at high frequency…

Read full answer

Use curved paths. A curved B-spline path with ease-in/ease-out keyframes makes cursor movement feel human and organic in DaVinci Resolve, while straight line…

Read full answer

Put scan line effects on their own adjustment clip in DaVinci Resolve so you can fade, disable, or retime the scan lines independently of every other effect.…

Read full answer

S-curve easing in DaVinci Resolve is a keyframe interpolation curve shaped like an S: motion accelerates gradually out of the first keyframe and decelerates…

Read full answer

Recreate the 90s anime VHS/CRT look by layering effects in one finishing pass: soften the over-sharp AI footage with slight blur, grade toward a warm washed…

Read full answer

The first frames of an extended clip glitch because the model regenerates overlapping frames around the join — Seedance 2.0's extend produces two overlapping…

Read full answer

AI videos glitch because every clip is a fresh statistical sample, not a continuation of a scene the model remembers. There is no persistent memory of your c…

Read full answer

For most B-roll in 2025, AI generation beats stock footage: you get the exact shot you described — matching your subject, framing, and grade — instead of the…

Read full answer

Still have a question?

Start a project and explore on your own, or reach out — we're happy to help you get going.

See plans